This video game came up with some more exciting features with its recent updates on Oct 10, 2019. Now in an effort to restore the empire, the two set out to uncover Majin’s forgotten past and the secrets that lie within the ancient land. Many tried to reclaim their fallen homeland but were annihilated by strange warriors who rose from the darkness.Ī hundred years later, a cunning young outsider is drawn to this forsaken kingdom where he encounters and befriends Majin, a mysterious monster-like being with incredible strength.
In Majin and the Forsaken Kingdom, a once thriving society is suddenly engulfed by a dark force that nearly eradicates all of its inhabitants. There is only the first-person perspective gaming mode in this game and you can’t change it. This Action-themed video game got perfect backdrop sounds for all the action sequences. But I think they'll just watch their fathers or older brothers play, because the game is very difficult.Most active users have given top reviews to the Majin and the Forsaken Kingdom PC game. As you said this game may be beautiful to look at. We didn't put the difficulty down to make the game more suitable for younger people. And you added a "kinda like Mega Man" that made me dream.
Talking about other games, in Cologne you said the game is visually attractive, but it's also very difficult. It seems to be similar to Majin in some ways, even though Majin was in development before they announced that game. I'm also very interested in their last project, The Last Guardian. I also took inspiration from Team Ico's games like Ico and Shadow of the Colossus. Zelda games have been very important for the puzzle sections of the game. I mean, I'm a huge fan of games like The Legend of Zelda and the present of video game industry wouldn't be the same without those masterpieces. Did you take inspiration from other games to develop Majin and the Forsaken Kingdom? When you were introducing the game, you cited a lot of games like The Legend of Zelda and The Last Guardian. And since the boy will slowly start to love the Majin, you will eventually love the Majin as well. You, as a player, will feel very close to the boy you're playing with. Then the rapport will start to grow, to become stronger and stronger. The relationship between you and the Majin starts from these opposites. You need his strength, but he needs your grey cells. You are a very quick, stealthy, athletic and intelligent boy, while the Majin is a huge, noisy, slow and pretty dumb creature. I think it's all about the game mechanics. What are you doing to increase the empathy between the boy and the Majin?
Your friendship will become more and more important as you play. What you should know is that the Majin is a good monster, it will help you and you will help him. But I think this one is just one of the many interpretations the players will have about this mysterious creature. Well, this is your interpretation of the Majin, it makes a lot of sense. The Majin resembles the Earth, for example. Talking about ecology, it seems you're telling a story about Mother Nature. All the details, the interesting stuff will be revealed throughout the game. It's a story about friendship, ecology, good versus evil. Where does the Majin come from? You won't know it from me, you'll discover it by playing the game. You'll discover everything just by playing, as it should always be. We don't want to spoil the story you're going to face in the game, because I think it's way more fun to go through the whole experience blindfolded. But I still feel a sense of mystery and unknown if I try to summarize the main story of the game. You showed us so much of the game that I should know almost everything. Between pasta and coffees (Uchi drinks American coffee in Italy, gross!) we asked him about his most recent effort, Majin and the Forsaken Kingdom, the tale of the friendship between a huge monster and a small boy. We met Daisuke "call me Uchi" Uchiyama, producer at Game Republic, in a beautiful hotel in Milan.